A video game organization has invested in cloud technology to generate insights from user behaviors. They want to ensure recommendations of games are aligned to players’ interests .
What may have prompted this business decision?
A . Customers expect faster time to market for games.
B . Employees expect source code changes to be deployed faster.
C . Customers expect a personalized experience.
D . Employees expect more predictable data management spending.
Answer: C
Explanation:
Because in the cloud era, users expect more personalization and customization.
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