A video game organization has invested in cloud technology to generate insights from user behaviors. They want to ensure recommendations of games are aligned to players’ interests.
What may have prompted this business decision?
A . Customers expect faster time to market for games.
B . Employees expect source code changes to be deployed faster.
C . Customers expect a personalized experience.
D . Employees expect more predictable data management spending.
Answer: C
Explanation:
Because in the cloud era, users expect more personalization and customization.
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