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What are the components that define a state within a State Machine in UiPath Studio?

What are the components that define a state within a State Machine in UiPath Studio?
A . Activities, Connectors, and Annotations.
B . Input Arguments, Output Arguments, and Variables.
C . Sequence, Flowchart, and Transactional Business Process.
D . Entry, Exit, and Transition Actions with Trigger Conditions.

Answer: D

Explanation:

A state in a State Machine is a set of actions that execute while the workflow is in a certain condition1. Each state has three components: Entry, Exit, and Transition Actions2. Entry Actions are executed when the state is entered, Exit Actions are executed when the state is exited, and Transition Actions are executed when a transition is triggered by a condition3.

Reference:

State Machines in Studio course, Lesson 1: Introduction to State Machines, Topic: What is a State Machine?

State Machine documentation, States section

How does State Machine work? forum post, Answer by @aksh1yadav

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